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Civ 5 red mod
Civ 5 red mod











civ 5 red mod

HotFix change the skins of the Roman and Japanese archers for those of you having an invisibility problem. \Steam\steamapps\common\sid meier's civilization v\Assets\" folder modpack\copy to Assets\" folder to the ". \My Documents\My Games\Sid Meier's Civilization 5\MODS\R.E.D. copy the civ5artdefines_viseffects.xml file from ". from the mod section, go to single player and set up a gameįix for fighter propeller and archer arrows position (optional) : launch civ5, go to the mod browser and click "install mod" download the civ5mod file to your mod folder (.\My Documents\My Games\Sid Meier's Civilization 5\MODS). Savegame compatibility is not assured, you should always finish your current game before updating. Important : delete previous version of the mod, else the VFS may cause bugs. The mod is a constant Work In Progress, the goal is to have ethnic units for each civilizations, but to keep the civ style and prevent any gameplay change. See newunits.xls or version history for details Diversity : hundreds of new unit models for diversity, no gameplay change. Existing formations have been reworked to reflect the change in scale, and new (14) formations have been added. Formation : most units are now multiple figure, and the number of figures is raised in all human and mounted units. The sea and air units are respectivly better proportionned. Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better IMO. Regiment and Ethnic Diversity for Civilization V​













Civ 5 red mod